Artikel Ilmiah : C1L021032 a.n. NAURA FADHILAH KHAIRUNNISA

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NIMC1L021032
NamamhsNAURA FADHILAH KHAIRUNNISA
Judul ArtikelPengaruh Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament (TGT) Berbantuan Media Wordwall Terhadap Keaktifan Dan Hasil Belajar Peserta Didik Kelas XI Di SMA Negeri 1 Baturraden
Abstrak (Bhs. Indonesia)Penelitian ini bertujuan untuk mengetahui perbedaan keaktifan dan hasil belajar peserta didik antara yang mengikuti model pembelajaran kooperatif tipe Team Games Tournament (TGT) berbantuan media Wordwall dan yang mengikuti pembelajaran konvensional pada mata pelajaran Ekonomi kelas XI di SMA Negeri 1 Baturraden tahun ajaran 2024/2025. Penelitian ini menggunakan metode quasi eksperimen dengan desain Nonequivalent Control Group Design. Sampel terdiri dari 72 peserta didik yang dipilih menggunakan teknik purposive sampling, terbagi ke dalam kelas eksperimen dan kelas kontrol. Data keaktifan dikumpulkan melalui lembar observasi, sedangkan data hasil belajar diperoleh melalui tes pilihan ganda berupa pretest dan posttest. Analisis data dilakukan dengan menggunakan uji independent sample t-test dan N-Gain Score. Hasil penelitian menunjukkan bahwa terdapat perbedaan yang signifikan pada keaktifan dan hasil belajar antara kelas eksperimen dan kelas kontrol. Model pembelajaran kooperatif tipe Team Games Tournament (TGT) berbantuan media Wordwall terbukti lebih efektif dalam meningkatkan keaktifan dan hasil belajar dibandingkan pembelajaran konvensional.
Abtrak (Bhs. Inggris)This study aims to determine the differences in learning activeness and learning outcomes between students who received the cooperative learning model of Team Games Tournament (TGT) assisted by Wordwall media and those who experienced conventional learning in Economics subject for Grade XI at SMA Negeri 1 Baturraden in the 2024/2025 academic year. The research employed a quasi-experimental method with a Nonequivalent Control Group Design. The sample consisted of 72 students selected through purposive sampling, divided into an experimental class and a control class. Student activeness data were collected using observation sheets, while learning outcomes were obtained through multiple-choice pretest and posttest. Data were analyzed using the independent sample t-test and N-Gain Score. The results showed that there were significant differences in activeness and learning outcomes between the experimental and control classes. The Team Games Tournament (TGT) learning model assisted by Wordwall media proved to be more effective in improving both students' activeness and learning outcomes compared to conventional learning methods.
Kata kunciModel Pembelajaran Kooperatif, Team Games Tournament (TGT), Wordwall, Keaktifan Belajar, Hasil belajar
Pembimbing 1Dr. Barokatuminalloh, S.E., M.Sc.
Pembimbing 2Ramita Kholifaturrohmah, S.Pd, M.M.
Pembimbing 3
Tahun2025
Jumlah Halaman18
Tgl. Entri2025-07-08 12:20:52.114142
Cetak Bukti Unggah
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